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Showing posts from March, 2022

Moonless VI

 The journey to Krezk is long and slow. Through the woods, passing many side trails, often more worn down than the path they follow. They number 12 - four dwarves, two rangers, six hired drunkards lured by the promise of coin. When they finally arrive, the gates are closed. The guards aren't friendly. "The Burgomaster will not allow anyone to enter Krezk. Strahds enemies abound, we cannot be sure where your allegiance lies."  It's a long way back to Vallaki, and time works against the group. It will be nightfall soon. They have to enter Krezk. An argument ensues. The burgomaster is summoned to settle it. "To the south of here, along a small forest trail, is a winery that we were expecting an order from. It hasn't arrived, and our stores are low. If you can receive a cart full, we will allow you entrance into Krezk." A nobles busywork isn't ideal, but it's preferable to being eaten by wolves. One problem, the winery is too far down the road to mak...